AR / Spatial Computing
Augmented reality news and analysis. Smart glasses, AR wearables, spatial computing, and the technology blending digital content with the physical world. From Apple Vision Pro updates to lightweight AR glasses from Meta and Snap, we track the devices and platforms making AR part of daily life.
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VR.org OriginalxrBy Evan Marcus
This Week in VR: Apple Guts Its Headset Roadmap, Quest 3 Goes to Space, and Beat Saber Turns 8
Apple's incoming CEO erased every Vision headset from the roadmap, two Quest 3 units are heading to the ISS, Meta cut Supernatural loose, Acer came back to XR, and the most important rhythm game ever made turned eight. One of the busiest weeks of the year, recapped.
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VR.org OriginalhardwareBy Sam Whitfield
Apple's Next CEO Erased Every Vision Headset From the Roadmap. Two Pairs of Glasses Survived.
Ming-Chi Kuo reports that incoming Apple CEO John Ternus signed off on a sweeping overhaul of the Vision product roadmap. Every Vision Pro successor is gone. What remains is a display-free AI glasses product in 2027 and waveguide AR glasses that have slipped to 2029.
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VR.org OriginalhardwareBy Jordan Kuo
Acer Returns to XR After Seven Years With $500 AR Glasses and $300 AI Glasses
At Computex 2026 Acer unveiled the AR Vision GR0 display glasses and Gemini-powered GI0 AI Glasses, its first XR hardware since 2019. Aggressive pricing meets a 60Hz spec sheet, and another PC giant joins the smart glasses race.
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VR.org OriginalxrBy Jordan Kuo
AWE USA 2026 Kicks Off June 15. Here Is What XR's Biggest Conference Will Be About.
Augmented World Expo returns to Long Beach June 15 to 18 under the theme 'I, Spatial: Humans Empowered by Spatial AI.' Here is what the must-attend XR conference is signaling about where the industry is headed in the back half of 2026.
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VR.org OriginalhardwareBy Alex Reeves
Meta Just Set Connect 2026 for September 23. The Glasses Tease Is the Part That Matters.
Meta locked in Connect 2026 for September 23 to 24 and teased a new pair of smart glasses in the same breath. The product it chose to dangle tells you exactly where Reality Labs is spending its attention this year.
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VR.org OriginalsoftwareBy Nina Castillo
Meta Just Opened Ray-Ban Display Glasses to Third-Party Developers. Here Is How It Works.
Meta launched a developer preview for Ray-Ban Display with two SDK paths: a native mobile toolkit for iOS and Android, and a new Web Apps route using standard HTML, CSS, and JavaScript. Developers can now push content directly into the in-lens display for the first time.
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VR.org OriginalsoftwareBy Nina Castillo
Godot's Android XR Story Just Got Real. The OpenXR Vendors Plugin v5.1 Is the Update That Closes the Gap.
Godot just shipped v5.1 of its OpenXR Vendors plugin with trackables, dynamic resolution, unbounded reference space, and a Direct Preview workflow upgrade. Android XR development on the open-source engine just caught up to Quest.
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VR.org OriginalxrBy Nina Castillo
Android XR SDK Developer Preview 4 Adds Unreal, Godot, and a Tool That Changes the Workflow
Google shipped Developer Preview 4 of the Android XR SDK with official Unreal Engine and Godot support, a new Engine Hub that bridges all three major game engines, and core libraries moving to beta. The platform just got serious for game developers.
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