Hardware

The latest in VR and AR hardware, from headset launches and spec breakdowns to controller innovations and display technology. We track every major device release and provide in-depth coverage of the hardware shaping spatial computing. Whether it's a new Quest update, a PSVR2 accessory, or a prototype nobody saw coming, you'll find it here first.

Most Popular VR & AR Hardware
All gear we recommend
Meta Quest 3 (512GB)Editor's Pick

Meta Quest 3 (512GB)

$599

The full-featured standalone Quest and the best all-around VR headset you can buy without a PC.

PlayStation VR2Best VR Value

PlayStation VR2

$399

OLED, eye tracking, and adaptive-trigger controllers. Unbeatable value if you already own a PS5.

Bigscreen Beyond 2Premium

Bigscreen Beyond 2

$1,019

107 grams of custom-fit, razor-sharp PC VR. The enthusiast's headset.

VR.org Originals
All originals →
VR.org OriginalhardwareBy Alex Reeves
Magic Leap Is Cutting 193 Jobs and Getting Out of the Headset Business
A WARN notice cuts 193 roles at Magic Leap's Florida headquarters, covering most of the product organization. The company is repositioning as a waveguide supplier, which its 2024 Google deal already implied.
Read article →
VR.org OriginalhardwareBy Evan Marcus
Meta Wanted $20 a Month for a Feature That Runs on the Glasses Themselves. Then It Backed Down.
Meta paused its plan to cap Conversation Focus at three hours a month and sell more via a $20 subscription. The feature runs entirely on the glasses, which is why the backlash landed so hard.
Read article →
VR.org OriginalxrBy Evan Marcus
This Week in VR: Samsung Names Its Glasses, Instagram Bans the Creeps, and Four Studios Go Dark
A two week catch up on a fortnight that would not slow down. Samsung Intelligent Eyewear got a name and no price, Meta AI moved into the Quest operating system, Instagram started banning smart glasses harassment accounts, and four VR studios shut down inside a week.
Read article →
VR.org OriginalxrBy Alex Reeves
XR Revenue Hits $60 Billion by 2030 in the New Forecast. The Two Crossovers Underneath It Matter More.
ARtillery Intelligence projects global XR revenue reaching $60.4 billion by 2030. The headline number is the least interesting part. Inside the model, headworn AR passes VR and consumer spending passes enterprise, both on the assumption that 2027 hardware ships on time.
Read article →
VR.org OriginalenterpriseBy Sam Whitfield
A Cargo Airline Just Put Its 777 Pilots in VR Before the Simulator. That Is the Enterprise Use Case That Actually Sticks.
Visionary Training Resources is deploying its FlightDeckToGo VR platform across Kalitta Air's Boeing 777 fleet for pilots and maintenance crews. It is a textbook example of where enterprise VR actually pays off: moving low-stakes familiarization out of the expensive simulator.
Read article →
VR.org OriginalhardwareBy Sam Whitfield
Meta AI Just Became a System-Level Feature on Quest. The Headset Is Now a Glasses Rehearsal.
The v2.6 update quietly turns Meta AI into a system-level voice assistant across the Quest lineup. The convenience is real, but the point is training millions of users to talk to an assistant before the glasses that depend on it ship.
Read article →
VR.org OriginalhardwareBy Alex Reeves
xMEMS Put a Silent Solid-State Fan Inside Smart Glasses. The Catch Is a 2027 Timeline.
xMEMS launched the XMC-1200, a solid-state micro fan small enough to fit in a pair of glasses. It targets the thermal wall that caps AI glasses, but production readiness is not until Q4 2027.
Read article →
VR.org OriginalarBy Jordan Kuo
Samsung Named Its Glasses and Almost Nothing Else. Intelligent Eyewear Is a Tease, Not a Launch.
Samsung revealed its Android XR glasses at Galaxy Unpacked with a name, a nine-hour battery, and two fashion partners. No price, no ship date, no developer guidance, and nobody was allowed to wear them.
Read article →
Live Feed